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jallamann Site Admin
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Joined: 03 Jan 2007 Posts: 32
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Posted: Thu Apr 26, 2007 3:07 pm Post subject: Four Way Defense |
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Four Way Defense
Screenshots: (1920x1200)
![](http://nightmaster.net/images/screens/4way_1_t.jpg)
Engine: ZDoom
Date: 23 May 2006
Style: Arena
Mode: SP
Defend against teh evil zombies and demons. Without dying. Keep alive as long as you can to get a high score. The score is ever increasing as long as you're alive and you get 1000 points for killing a monster. In the middle of the map there is a vendor which sells stuff for credits. Credits are gained over time and based on what level you're on.
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Nutcracker
Joined: 05 May 2007 Posts: 2
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Posted: Sat May 05, 2007 4:10 am Post subject: |
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5/5
Very good work. I saw you set up the vendor strife style. (sure beats my ultra-sloppy insanely complex ACS way of setting up vendors) It was very fun for about 25 minutes. Then it became simply fun for about 15 minutes. Then I got bored. How did you set up the strife vendor? I saw a lump for the conversation, but I don't have a compile/decompiler for that, or understand it. |
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jallamann Site Admin
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Joined: 03 Jan 2007 Posts: 32
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Posted: Sat May 05, 2007 4:19 am Post subject: |
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Thanks for the feedback
To make Strife-like conversations, use KSSC. There's an article about it at the ZDoom wiki. If you can't figure everything out, ask Kaiser. He helped me out a bit when I made this map. Also, he's the author of KSSC. |
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Nutcracker
Joined: 05 May 2007 Posts: 2
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Posted: Sat May 05, 2007 5:23 pm Post subject: |
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Thanks for telling me how to make strife conversations, but I think I'll stick with my insanely complex ACS way.
If there isn't already one, you might want to make a boss battle every few levels. |
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Zetaclear
Joined: 11 Jul 2012 Posts: 8
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Posted: Wed Jul 11, 2012 7:54 am Post subject: |
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Very good work. I saw you set up the vendor strife style. (sure beats my ultra-sloppy insanely complex ACS way of setting up vendors) It was very fun for about 25 minutes. Then it became simply fun for about 15 minutes. Then I got bored. How did you set up the strife vendor? I saw a lump for the conversation, but I don't have a compile/decompiler for that, or understand it.
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coylehospitality
Joined: 30 Aug 2012 Posts: 6
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Posted: Thu Aug 30, 2012 7:59 am Post subject: |
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Then I got bored. How did you set up the strife vendor? I saw a lump for the conversation, but I don't have a compile/decompiler for that, or understand it.
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vekatesh25
Joined: 09 Oct 2012 Posts: 5
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Posted: Tue Oct 09, 2012 1:18 pm Post subject: strife style |
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Very good work. I saw you set up the vendor strife style. (sure beats my ultra-sloppy insanely complex ACS way of setting up vendors) It was very fun for about 25 minutes. Then it became simply fun for about 15 minutes. Then I got bored. How did you set up the strife vendor? I saw a lump for the conversation, but I don't have a compile/decompiler for that, or understand it. |
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Rechel_09
Joined: 23 Apr 2014 Posts: 3
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Posted: Wed Apr 23, 2014 10:25 am Post subject: |
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nice post. |
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