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jalla_xmas

 
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jallamann
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Joined: 03 Jan 2007
Posts: 32

PostPosted: Thu Apr 26, 2007 3:07 pm    Post subject: jalla_xmas Reply with quote

jalla_xmas
Screenshots: (1920x1200)

Engine: ZDoom
Date: 29 Nov 2005
Style: Arena
Mode: SP
It's a christmas arena map, my first arena map actually, and is based on a wave system. It's not hard to survive, and many might say it's a pain in the ass to wait so damn long before the next wave arrives because the delay between waves are incremented linearly. Still, it's a way to waste time.

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Zetaclear



Joined: 11 Jul 2012
Posts: 8

PostPosted: Wed Jul 11, 2012 8:09 am    Post subject: Reply with quote

It's a christmas arena map, my first arena map actually, and is based on a wave system. It's not hard to survive, and many might say it's a pain in the ass to wait so damn long before the next wave arrives because the delay between waves are incremented linearly. Still, it's a way to waste time.

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